Projection mapping

Projection mapping refers to the projection of images onto 3D objects to create optical illusions, the sense of added depth, movement of static objects, and more. Disney were the first mainstream business to experiment with this technique, projecting singing human heads onto marble busts in the Disneyland theme park in 1969. Although the physical object was a fixed stationary item, the projection of moving people gave the illusion that these busts were moving. This is projection mapping in a relatively basic form. Since then, the technology has evolved a considerable amount. Nowadays, projectors are portable and the variety of projections has increased in complexity.

Unfortunately, as I missed some time in class I was unable to try out projection mapping for myself, so I do not have any first-hand experience with setting up a display or using the specialist software. Having seen the work of my peers though, I can fully appreciate the effort they put into their attempts. This is probably considered to be the most alternative technology introduced to us in this module when compared to the technologies we are used to working with, so I understand that it may not have been an easy concept to grasp in such a short space of time. From the examples I’ve seen from my classmates though, it seems they were able to create some experimental and striking visual artefacts.

 

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